Tag new media

Semi-Permanent, Sydney, 2010

Semi-Permanent, Sydney, 2010

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March 2010 sees Australia’s design community come together for the 8th year for Semi-Permanent in Sydney. With a week-long celebration of all things aesthetic, Semi-Permanent goes above and beyond, bringing together the design community across a number of conferences, workshops, exhibitions and after parties.
Not to be outdone by last year’s roll call, the boys at Semi-Permanent have secured a raft of talented speakers spanning the Art, Film, Illustration, Photography, Visual Effects and Motion Graphics worlds with everything from Sesame Street to Gucci and Victoria’s Secret. Set to inspire and educate, world renowned artists and specialists in their field will come together to share their knowledge, excitement and passion for their work and impart wisdom and insight on Sydney’s creative population.

Held on the 19 and 20 March at the Sydney Exhibition Centre, speakers for the 2010 Sydney event include:
Travis Millard and Mel Kadel – LA based couple whose work is admired and sought after by collectors and brands across the globe.
Jessica Hische – designer, illustrator and photographer who has worked with the likes of Victoria’s Secret, American Express, Wired Magazine and Penguin Books.
Jill Greenberg – photographer whose work has appeared in the likes of Harper’s, Wired, Time Weekly and The New Yorker and whose 2006 End Times series provoked much interest and criticism across the world.
Ashley Gilbertson – Australian born, New York based photo-journalist whose most recent book, ‘Whisky, Tango, Foxtrot’, details his experiences with the Iraq war.
Jasper Goodall – highly influential graphic artist who has worked with the likes of Gucci, Nike, Adidas and Dazed and Confused.
T World – the guys from T World, the Australian magazine focused on T-shirt culture, who have recently collaborated with Sesame Street on the program’s 40th anniversary.
Tin&Ed – Melbourne based design team whose work spans a host of disciplines including graphic design, illustration, collage, photography and motion graphics. They have worked with the likes of Nike, BMW, MTV-UK and The Australian Ballet.
Craig Schuftan – Author and broadcaster based in Sydney whose books include The Culture Club (2007) and Hey! Nietzsche! Leave Them Kids Alone (2009). Craig recently assisted with curating the popular ‘The 80’s Are Back’ exhibition at The Powerhouse Museum and has been presenting The Culture Club on triple j, a radio segment about the history of art and ideas in rock and roll, since 2002. Craig’s involvement marks a new style of Semi-Permanent speakers, coming from a historical and philosophical angle rather than a personal journey through an individual’s work.

More information on the event, here.

sixty40 – Battlestar

sixty40 – Battlestar

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Still from ‘Battlestar‘ – Harmonic 313, sixtyforty, 2009

New video shot for hip-hop artist, Harmonic 313 (Warp) by Australian studio sixty40.
“The clip was shot with 2 x P2 cameras. Shot stereoscopically (i.e. on 2 identical cameras separated in space to mimic 2 eyes) the clip uses a flicking technique that was inspired by 2 frame animations.” – Portable Film Festival

See the video here.

8-Bit Trip

8-Bit Trip

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8-Bit Trip, rymdreglage

1500 hours compressed to 3 minutes and 49 seconds of stop-motion animation using lego bricks.

Exploding Motor Car – Video for ‘New Years’ by Ohbijou

Exploding Motor Car – Video for ‘New Years’ by Ohbijou

Ohbijou – New Years from explodingmotorcar on Vimeo.

Music video created by Toronto based art collective Exploding Motor Car. It utilizes stop-motion animation, combined with hand-made elements.
Check out their other fabulous creations here.

Björk: Wanderlust in 3D

Björk: Wanderlust in 3D

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Video for Björk‘s Wanderlust (directed by Encyclopedia Pictura), even more spectacular in 3D. Watch it here.

Civilization by Marco Brambilla

Civilization by Marco Brambilla


Civilization by Marco Brambilla from CRUSH on Vimeo.

This video installation was created by artist/director Marco Brambilla with production team Crush for the elevators at the Standard Hotel in New York. The work displays scenes of heaven to hell when the passengers go down, and scenes that lead from hell to heaven when the elevator goes up. Look out for the small Michael Jackson.

You can find pictures of the installation plus an interview with Brambilla and Crush at: glossyinc.com/civilization.html

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‘The One’ for BMW

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Jonathan Zawada, Shane Sakkeus and Collider have joined forces to create a new video clip for music darlings ‘The Presets’ that partners the use of the song in BMW’s TVC for their new Series 1 vehicle launch.

BMW Series 1 campaign

BMW Series 1 campaign

The new Series 1 campaign
Since the 1970s, German car-maker BMW has, as part of its sales and marketing campaign, including an Art Cars programme where famous artists have been invited to paint BMWs. Likewise, film directors have been invited to make short films, each featuring a BMW. In a highly competitive global market BMW promotes its products as clever, stylish, sexy, superbly engineered and highly desirable, to a broad buyer profile. Its latest marketing concept on video is an eye-popping, futuristic, roller-coaster of digital engineering. BMW has pushed its own boundaries in an effort to boost its image with a younger, financially-mobile target market for their new Series 1 vehicle launch. By directly seeking relevance with this demographic, BMW hopes to win world wide returns.

This new commercial is a large collaborative project, selecting the best in Australian music, design and creative direction, together with the input of a French remix expert. Are you the one? by Sydney electro outfit The Presets, remixed by Lifelike, was commissioned by Modular People for BMW. Invited on board as creative directors were Jonathan Zawada  – a regular collaborator with The Presets – and Shane Sakkeus, two talented Australian print designers. The Sydney-based design and film collective, Collider, were asked to work with Zawada and Sakkeus to produce the video.

Design in motion
On making the leap from print design to music videos for The Presets, Zawada says, ‘I’ve worked on a couple of their music videos in the part in an art direction capacity, and in my development of their other visual material I’ve always endeavoured to construct a sort of universe to accompany the music that could then give rise to numerous stories within it.’
However, the TVC is not a simple music video – it involves compositing, 3D animation, motion graphics and visual effects – so did this present a greater challenge to the print designer?
‘I think the type of execution we opted for, 3D animation, was a really sympathetic way to ease into direction motion…as the controlled environment it provides allows for a fairly familiar work method,’ says Zawada.

BMW Series 1 campaign

BMW Series 1 campaign

Creating a new universe
Described as ‘optical bliss’, the video takes us for a spectacular ride on highways suspended over a galactic landscape. Traversing through parallel worlds of rainbow moon rocks, pyramids and cosmic clouds, thousands of animated BMWs or ‘The Ones’ navigate the heavens and earth alike.
Zawada and Sakkeus designed the environments which could then be flooded with thousands of moving vehicles.
Zawada explains that the idea was partly inspired by the fantasy worlds of computer games:
‘The idea of recording multiple [car] races and playing them back simultaneously is a feature of an online car racing video game called Trackmania and we really wanted to explore this idea and expand its possibilities into a vast and mythical environment of our own construction.
There seemed to be an almost infinite array of visuals that could be created by playing with the ideas of gravity, inertia and simple physics that became mesmerising and fantastic when massively multiplied.’
He believes that this concept complements The Presets’ sound and image well: ‘The world that The Presets inhabit in all of their artwork has always been a bit mythical and we really wanted to extend that universe as far as it could go in the worlds we created for the cars.’

Enter Collider
Once the concept for the project had been developed, Collider were responsible for the technical side of the project. They were able to create the programme effects which could animate each one of a thousand cars in each scene. On working with Collider, Zawada recalls a rewarding learning experience.
‘Collider really were a pleasure to work with. They were really helpful with developing out ideas along the way and figuring out ways to realise what we had in our heads. Not really knowing a great deal about CG animation, we initially approached them with a kind of rough sketch of what we were after in broad strokes, and they helped steer us in the directions of what was possible. The restrictions we ended up with were really due to the fact that the video is only three minutes long and I think we really had worlds in our heads that could have accommodated a half hour epic!’

BMW Series 1 campaign

BMW Series 1 campaign

The result of this creative collaboration between Zawada, Sakkeus, Collider and The Presets is a highly imaginative visual feast. For BMW, its production line now takes on a market of cosmic significance.

Anne Paterson

Further information
The video for the Presets “Are You The One” 1 Serious Remix can be viewed on line at  www.areyouthe1.com.au or the track can be downloaded for free here

The Presets
The Presets on Myspace
Modular People
Jonathan Zawada

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‘The One’ for BMW – Gallery

View Article

Jonathan Zawada, Shane Sakkeus and Collider have joined forces to create a new video clip for music darlings ‘The Presets’ that partners the use of the song in BMW’s TVC for their new Series 1 vehicle launch.

Inaugural Jerwood Moving Image Awards Winners

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Sea Change - Rosie Pedlow and Joe King

Winner: Sea Change by Rosie Clements and Joe King

Kate McCurdy


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In an attempt to support and promote the myriad disciplines that fall under the umbrella term ‘digital moving image’, this year the Jerwood Moving Image Awards was established to provide a platform for exploring and debating the artform as it exists today, as well as its future prospects.

Of the 350 entries received, three winners were selected by the judging panel as leaders in their field: Sophie Clements, Johnny Kelly and the creative partnership of Rosie Pedlow and Joe King. They have each received £10,000 as winners of the first ever major award in the UK for artists working in the relatively new discipline of digital moving image.

Procrastination - Johnny Kelly

Winner: Procrastination by Johnny Kelly

Digital moving image is a ‘uniquely exciting creative discipline of almost limitless possibility,’ says Roanne Dods, Director of the Jerwood Charitable Foundation. She adds that ‘the three winning films wonderfully fulfil the potential of putting digital technology in the hands of the artists, and will hopefully encourage audiences, artists and critics alike to engage more closely with this artform’.

The fact that the judging panel was led by Wayne McGregor of the Royal Ballet displays the breadth of this new discipline into all areas of the arts. McGregor observes that ‘the staggering diversity of practices that we’ve seen [in the award's entries] from dance film and documentary to animation and video art, reveals a discipline that is vigorously creative and consistently challenging its own boundaries.’

Evensong - Sophie Clements

Winner: Evensong by Sophie Clements

The three winners’ work are prime examples of this blurring of disciplines, as they combine elements of filmmaking, sound design and music, screenwriting, visual arts, as well as animation and digital effects to create the films.
A collection of their work as well as the other five finalists, and twenty-two other shortlisted films can also be streamed online at the Jerwood Moving Image Awards website.

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Sixty40

Arcade Fire’s revolutionary Neon Bible

Arcade Fire

New interactive music video for ‘Neon Bible’ by Canadian band Arcade Fire, directed by Vincent Morisset. Users can click and drag images to control the movement of singer Win Butler’s head and hands, as well as discover other ‘Easter Egg’ like clickable hidden features.

http://www.beonlineb.com

Konvulse

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Founded on 31 January 2006 by Brad Mahaffey, Konvulse aims to stand out in the crowd. In the online world of art communities, what seemed to be lacking was a strong community to go hand in hand with great art. With a lot of work, the Konvulse team were able to merge those two aspects into one central concept and today, that’s what they’re all about. Just like a music group that thrives on its fans, an art group thrives on fans viewing and appreciating the art. Loueze Harper chats with Brad Mahaffey and Evan Bohringer about the art community and amazing artwork that make up Konvulse.

When announcing the idea for Konvulse, Brad Mahaffey called it ‘a new approach to an art group’. Featuring a forum for communication among talented artists, the means to provide quality feedback or criticism and plenty of scope for self improvement, the aim of Konvulse is a better quality of work and a larger following of fans. Since its inception—and with the help of Alex Suraci—Konvulse quickly grew out of a vision, turning what was just an idea into a remarkable, functional art community. Within a month or two of appearing online, the team were already showcasing some of the best talent in digital art.
And don’t worry, they’re not stopping there.

The website
Aimed at anyone who has an interest in art or music, you don’t have to be a graphics guru to appreciate the work on the site. Mahaffey spent a long time creating a visually attractive, user-friendly website before hooking up with Suraci, who volunteered to organise the backend of the website. Together, they created an in-depth complete content management system with forum integration to manage releases, artist profiles and personal artist galleries.

Running with the pack
As an art group, Konvulse’s core features are their themed exhibitions, known as packs. Every four to eight weeks, they release these packs to showcase a multitude of different kinds of art to the public. Every piece of art in these exhibitions is new work—from digital art to photography, audio composition to skins for computer software.
Run entirely online, Konvulse benefits from having so many artists from all over the world.
‘We featured an artist when we launched the site, and with every pack we released we’ve had a new featured artist,’ says Mahaffey. ‘The featured artist of each pack is the artist—in the eyes of our staff—that contributed the most effort, creativity, theme-relevance, etc.’
Featured artists include: Jared K. Nickerson of J3concepts (Canada), Sander Staal of Viremaster (Netherlands), Giel Blankestijn of Godxx2 (Netherlands), HipÛcrates Rodriguez of Breaker (the Dominican Republic), Keith Kosmal of Genesis (US) and Vitaliy Zavadskyy of Neo (Canada).

Membership
Artists who believe they are capable of producing work that meets the Konvulse level of quality may apply online. Accepted members are then free to share personal work and create art for the Konvulse packs at no cost. The most recent works are displayed on the homepage along with other work that stands out from the packs and personal submissions.
For such a relatively short time in existence, the site enjoys quite a bit of traffic, and currently receives over 50,000 unique visitors a month.
‘We have an advanced backend system for our artists,’ Mahaffey explains. ‘Our staff work hard to make sure the site will be beneficial to our artists. Everything from member profiles, interviews and submissions is dynamic. We have a new version of the site in the works that’s going to top everything over tenfold.’

Evan Bohringer
Recruited to Konvulse as a ‘motion artist’ just before the first art pack release early in 2006 was Sydney-based Evan Bohringer, a young up-and-comer on the design scene.
‘Being a motion artist means creating artworks with programs like Flash and After Effects,’ Evan explains, adding modestly that he basically just makes small movies. ‘However, I do like to create static art, as I find it lets me be a little more creative. I like to experience as many programs as I can and am currently developing my skills in After Effects.’

Digital design
Evan started experimenting with digital design when he was 15 and has been doing it ever since.
‘Everything I learnt is from experimenting, friends and tutorials on the net,’ he says. ‘At first, I began with the typical “3D abstract” style, but now I’m experimenting with many different styles like typography and vector abstract.’
For most of his work, Evan uses Photoshop, 3ds Max and Flash.
‘I don’t use Illustrator much as I find that most of my vector work can be done in Flash,’ he says, adding that he has nothing against Illustrator and that the choice between them is ‘really a matter of what you get used to’.
‘I find animating with Flash the most rewarding,’ he continues. ‘But Actionscript has been the biggest learning curve for me as I find I’m not too savvy with coding… yet.’
For importing his 3D animations into Flash, Evan uses Swift 3D.
‘Its good for vector renders,’ he says, ‘but the modelling tools are somewhat difficult to use.’

Looking for inspiration
‘I find Konvulse a great place to meet talented artists and designers,’ Evan says, revealing that he almost never has a solid idea of what a finished piece might look like at the beginning.
‘It’s usually just a few ideas and inspirations of what I’ve seen around the place,’ he says.
‘For example, I might see a few good looking things in an advertisement and combine them with a few ideas of my own. From there I will begin to experiment and draft. The final result is often quite different to what I expected it to turn out like.’
Evan also reveals that his work often begins as a very rough draft.
‘But unlike most designers, I like to “sketch” the artwork on the computer,’ Evan says.
‘I find it’s faster and I can move to the final stages quickly because I have the resources from the draft.’

Freelancing
Most of Evan’s work is freelance.
‘It’s usually website design, which is good because it gives me more experience with Flash,’ he laughs. ‘And my clients love it when their websites have pretty things that move.’
Apart from that, however, a lot of his art is created ‘for the viewing pleasure of others as well as being an outlet for myself’.
‘They are made to post on the net and just basically be in the digital world. It’s very rare that I find myself doing an artwork in print resolution.’

A bright future
As Evan is still young and studying, he’s keen to get as much experience as he can—’experimenting with new styles and trying to find something that can really stand out from the crowd’. But he also wants to choose a good design college to back up his talent and give him a solid background. For now, he is working on updating his own website, with the idea of using more typography than images.
‘I’ve seen it done and it has quite a few advantages besides just loading quickly,’ he says. ‘I hope I can pull it off.’

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Rising Sun Pictures

Producer James Whitlam, Rising Sun Pictures, on collaboration, storytelling and bridging the gap.

Just one day after the Melbourne premiere of Charlotte’s Web and Australian Visual Effects house Rising Sun Pictures (RSP) is already thinking beyond their project, Charlotte. RSP’s Head of Production, James Whitlam, is in discussion with leading US studios about RSP’s latest recruit, Ken McGaugh, formally of Double Negative and one of the oscar-winning brains behind Gollum’s skin (Lord of the Rings).
‘It is a small industry, and there is an even smaller circle of decision makers,’ he says. In reality, Whitlam is a decision maker too. Following his nose, he’s on the hunt for a good story—this is what attracts talent like McGaugh—which in turn attracts the challenging work.

UrbanCowboy

The brainchild of Patrick Boyer, UrbanCowboy began in 2001 in New York with the idea to ‘stand out in a crowd of millions’. Originally from Montreal, Boyer has moved around a lot during the five years of UC’s existence, although he still lists Montreal as (‘more or less’) his base. Loueze Harper spoke with Boyer during his recent year-long travel and profile-building visit to Australia.
On the cusp of returning to Montreal, Patrick Boyer reveals he has spent the past year travelling and working in Australia, building up his profile and client base. Having spent some time in both Sydney and Melbourne—‘which still has my heart as a true rock and roll city’—Boyer can’t speak enough about the benefits of travel in this industry.
‘I figure one of the great things about being a designer is to not be confined and have both clients and the ability to work all over the world.’
Now on his way home—via New Zealand—Boyer sticks by this claim. So don’t be surprised if you see him back this way sometime soon.

Sugar

Going by the rather unique name of Sugar Power, or simply ‘Sugar’ as is her preference—’no need to be too formal’—this young designer has more than just an unconventional name. In addition to her unique style and approach to her work, Sugar’s general outlook on life and attitude to… well, everything… are to be admired. Loueze Harper spoke to Sugar about her unconventional approach and genuine love of life.